Sunday, October 12, 2008

This week's highlight: Max Payne!

Max Payne was one of my greatest video gaming experiences, mainly because someone was finally able to translate the John Woo style of slo-mo action frenzy into a working game format. It was one of the very first to allow players to effectively participate in the "bullet time" action instead of merely watching it transpire during cutscenes.

Ironically, while the game was highly influenced by cinema, now we have a movie that's inspired by the game. I'm not sure how it's going to avoid being yet another John Woo-inspired B-movie, made worse by the fact that its violent action has been reduced to PG-13 levels a la Die Hard 4.

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